Hawke
Well-Known Member
First of all OH GOD THIS GAME IS SO AWESOME!!!
I'm personally pumped and hiped about this very artistic and righteous title.
Most of it's perks and features respond to one curious question: How can you make an MMORPG work better?
The folks at ArenaNet think it's by removing conventional gameplay standards like grinding and the holy "trinity" (the tank-healer-dps model) can you go further in this a bit stagnant genre.
See more of their chatter about changing the MMO scene in this video:
One of the main things that sold it to me is it's no-subscription-fee policy, and the absolutely GORGEOUS artistic style. Not to mention all the cool stuff they offer such as Server vs Server PVP, dynamic quests and a straight leveling curve.
