StTheo
Well-Known Member
So, after selling my soul by buying an xbone (though I did get Shadows of Mordor and Alien Isolation, which are nice), waiting a few days to get the game, waiting a few hours to download the only one of the 5 bundled games I actually wanted to play, I finally was able to play Halo 2 Anniversary. Not sure what to say review-wise: I love Halo 2, and this lets me go from updated graphics to the original graphics (though in hd) with the press of a button, so there really isn't anything to complain about. Updated cutscenes are cool, though it's a bit weird that we went from a demo with Johnson bragging about the lack of pre-rendered cutscenes all those years ago to all the cutscenes being pre-rendered now.
Halo 2 Anniversary is the same game, mechanics-wise, as the original, so all the crazy things you could do before can still be done. For me, that's using a ghost for as long as I possibly can (landed it on the scarab, need to try a warthog again), arming my allies to the teeth with as many rocket-launchers, energy-swords (elites), and fuel-rod guns (my grunts are the most terrifying grunts) as I can find, and hopefully finding that spot on Delta Halo that I can use a ghost to gain access to the entire map.
Forge is looking pretty cool, especially with those new switch/toggle controls. Should make things a lot more interesting when you can spawn in/out walls/buildings during actual matches.
Halo 2 Anniversary is the same game, mechanics-wise, as the original, so all the crazy things you could do before can still be done. For me, that's using a ghost for as long as I possibly can (landed it on the scarab, need to try a warthog again), arming my allies to the teeth with as many rocket-launchers, energy-swords (elites), and fuel-rod guns (my grunts are the most terrifying grunts) as I can find, and hopefully finding that spot on Delta Halo that I can use a ghost to gain access to the entire map.
Forge is looking pretty cool, especially with those new switch/toggle controls. Should make things a lot more interesting when you can spawn in/out walls/buildings during actual matches.