3vans
Well-Known Member
August 9. Get going!I'm thinking I'm about one or two more awesome announcements and I'm going to pre-order my own console, if that's even still possible.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
August 9. Get going!I'm thinking I'm about one or two more awesome announcements and I'm going to pre-order my own console, if that's even still possible.
Short of like Google voice/voip calls this thing won't be making phone calls. You can't just solder a cell radio onto the motherboard and call it good. It doesn't work like that. And to get hardware like that in another device you'd have to buy a Nexus 7 for $200... And that's smaller and comes with a screen and a battery.I don't know why, but I think I just nerd-gasm'd.
XDA forums are going to buttrape this thing. That's what I'm excited about.
It's not even trying to compete with major consoles and it's not for exisitng touch-based games (which is the worst type of game manipulation ever), rather trying to make itself a new niche in the market. We're already seeing lot's of machines besides ouya coming out featuring Android as an operating system and actual physical controls for gaming. Like the Nvidia Shield. Hopefully if they don't start limiting their games to a single device we could see a bunch of new games coming up that can be shared between these various android gaming devices.Somehow I don't see how $2 games designed for a cell phone are going to put even the slightest bit of pressure on the traditional consoles from Sony, Micro$oft, and Nintendo. Sure, it'll likely spark a lot of interest from developers, but I don't see much of a big land grab beyond the bigger game companies already entrenched in classic console titles (Square/Enix, etc.). While Android development is no doubt a lot cheaper to step into versus signing up with a license agreement, etc. with the big folks, I don't see there being a lot of money to be made. There'll likely be those one-off flukes akin to something like Minecraft that just mass metric ass-tons of moola, but I'd see those as far and few in-between.
I'll admit, the apps market is still growing, but there are constant stat reports showing that Android users, as a whole, generally buy a lot less thru the Play Market versus Apple's App Store. Not to mention piracy is rather rampant among Android applications as it's so easy to pull off. Not exactly the most inviting market if you're trying to lure developers over to your platform.
You need to realize, Ouya isn't just going to be a console that opens up the Google Play store and lets you get games from that. Games on Ouya are going to be specifically designed for it. That's why developers like it, they don't have to make a game that may or may not work like how it works for Android phones. They can specifically design it for a console. While of course the games are not going to be quite as high end as more expensive consoles, it still has good enough hardware to be high-end PS2 graphics.Somehow I don't see how $2 games designed for a cell phone are going to put even the slightest bit of pressure on the traditional consoles from Sony, Micro$oft, and Nintendo. Sure, it'll likely spark a lot of interest from developers, but I don't see much of a big land grab beyond the bigger game companies already entrenched in classic console titles (Square/Enix, etc.). While Android development is no doubt a lot cheaper to step into versus signing up with a license agreement, etc. with the big folks, I don't see there being a lot of money to be made. There'll likely be those one-off flukes akin to something like Minecraft that just mass metric ass-tons of moola, but I'd see those as far and few in-between.
I'll admit, the apps market is still growing, but there are constant stat reports showing that Android users, as a whole, generally buy a lot less thru the Play Market versus Apple's App Store. Not to mention piracy is rather rampant among Android applications as it's so easy to pull off. Not exactly the most inviting market if you're trying to lure developers over to your platform.
.....but it's ALSO a medium for acquiring phone games on your TV....plus all the other stuff.You need to realize, Ouya isn't just going to be a console that opens up the Google Play store and lets you get games from that. Games on Ouya are going to be specifically designed for it. That's why developers like it, they don't have to make a game that may or may not work like how it works for Android phones. They can specifically design it for a console. While of course the games are not going to be quite as high end as more expensive consoles, it still has good enough hardware to be high-end PS2 graphics.
Don't make the mistake of thinking this is just some medium for aquiring phone games on your TV, this is a console.
Hence the use of "[not] JUST".....but it's ALSO a medium for acquiring phone games on your TV....plus all the other stuff.
I'll be honest, the first thing I'm going to do is make it capable of running xbox 360, ps3, and wiiu games.Hence the use of "not JUST"
I'll be honest, the first thing I'm going to do is make it capable of running xbox 360, ps3, and wiiu games.
Really not going to be that hard. You can already do it with your computer if you know how.Good luck with that.
Really not going to be that hard. You can already do it with your computer if you know how.