What would be the benefit of making a second group?? I'm still not seeing the pluses here. Its just more complex. Could someone spell this out for me?
If this were just about organizing a few events here and there, you're correct, we wouldn't need a second group. But unless Steam has some hidden capabilities I am unaware of, this is the only way to put a stamp on your profile that says "I am involved in this"
and comes with all the bells and whistles of Steam groups. I guess it's more just an identification thing - we can say that these people are on our "____" A-team, and are actually somewhat dedicated to it, not just "Maybe I'll show up and play a round on community game night every few weeks".
When PC Gamer or Rock,Paper,Shotgun has group-wide events, I tend to get really dismissive - but when part of a smaller, more core and elite group that has a real purpose to its events, getting an event notice about a practice session or whatever carries much greater weight.
And don't worry, that main group isn't going anywhere, and like I said the extra group(s?) will be more about identification than being an actual spin-off group in any sense - i'm sure we'll still do community-wide stuff, and as that comes to pass we'll use the main group's event notice system.
Pl4t0, we haven't played TF2 yet.
This must be rectified.