Enkera
Member
In alpha, you're alone. But not anymore...
Intro:
People build stuff, but you never bump into anyone and there's not much co-op going on.
This mean WAR, i mean really, what brings people closer together then a good killing?
A warmap with kingdoms, fighting and building to own all!!!
You can build war-posts and cactus-walls and use arrows and towers to actually kill people xD and create seiges at standard times, teams can retreat into basements of the castle when it's taken over and really become and underground resistance.
Proposed Rules of engagement in possible beta try-out:
2 Countries
Start out with a small town, build it into a kingdom
You can build something within 20 blocks of the previous building, this will extend your kingdom
Waging war and destroying other kingdom's buildings fully after a takeover will effectively destroy that amount of border-gain
Killing someone will ban them from the map for 1-2 hours, this will give the other team an edge and make killing worth it, this will create excitement over not getting killed.
You will respawn in normal map and build until you can get back in
This is Survival, so stealing items and assassinating the other team is possible
Massive red-stone traps
Extreme mountainous area
Work hard on Obsidian to defend your land and to create solid defense structures
Admin oversight as judge during a weekly war
Intro:
People build stuff, but you never bump into anyone and there's not much co-op going on.
This mean WAR, i mean really, what brings people closer together then a good killing?
A warmap with kingdoms, fighting and building to own all!!!
You can build war-posts and cactus-walls and use arrows and towers to actually kill people xD and create seiges at standard times, teams can retreat into basements of the castle when it's taken over and really become and underground resistance.
Proposed Rules of engagement in possible beta try-out:
2 Countries
Start out with a small town, build it into a kingdom
You can build something within 20 blocks of the previous building, this will extend your kingdom
Waging war and destroying other kingdom's buildings fully after a takeover will effectively destroy that amount of border-gain
Killing someone will ban them from the map for 1-2 hours, this will give the other team an edge and make killing worth it, this will create excitement over not getting killed.
You will respawn in normal map and build until you can get back in
This is Survival, so stealing items and assassinating the other team is possible
Massive red-stone traps
Extreme mountainous area
Work hard on Obsidian to defend your land and to create solid defense structures
Admin oversight as judge during a weekly war