Cheese7710
Well-Known Member
So I am going to be joining a D&D Campaign soon (I think 3.5 but may be 5th). I was joking around with the DM about a funny picture I saw of a tarantula with a stick in its hands and a bugle as a hat, and after a while we decided I could be a spider wizard in his campaign if I choose, as long as I follow a set of rules:
1. My size must be large. This will make going to cities difficult, but may help with intimidating checks.
2. I am venomus, and can supply venom to my allies, but the process is done by literally milking my fangs, and it is unpleasant.
3. I get a +10 to climb checks and +10 AC due to my exoskeleton, but I cannot wear regular armor or use regular weapons (I can get custom fitted armor, but this would be difficult as I am a gigantic spider)
4. I cannot speak common without a spell or item (still need to ask about reading and comprehending common)
5. I can be ridden as a mount, but unless a check says otherwise, I can choose to deny others this privilege.
I will have a second character made in case my spider dies, but I was looking for advice as to what would be some good spells to take (I'm not experienced with spell casters), skills to work on, and general survivability tips.
*Note* I'm going to ask him if I can make webs without the use of the spell. If not it's okay, but I find it useful.
1. My size must be large. This will make going to cities difficult, but may help with intimidating checks.
2. I am venomus, and can supply venom to my allies, but the process is done by literally milking my fangs, and it is unpleasant.
3. I get a +10 to climb checks and +10 AC due to my exoskeleton, but I cannot wear regular armor or use regular weapons (I can get custom fitted armor, but this would be difficult as I am a gigantic spider)
4. I cannot speak common without a spell or item (still need to ask about reading and comprehending common)
5. I can be ridden as a mount, but unless a check says otherwise, I can choose to deny others this privilege.
I will have a second character made in case my spider dies, but I was looking for advice as to what would be some good spells to take (I'm not experienced with spell casters), skills to work on, and general survivability tips.
*Note* I'm going to ask him if I can make webs without the use of the spell. If not it's okay, but I find it useful.