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Minecraft Mod development help.

CaptainGinyu

Well-Known Member
Lately, I've been exploring the magical world of making mods for Minecraft with java. Its been going really well, even down to the point where I can make a new and completely unique block/item in less than 15 minutes. The one problem I'm having (and maybe the easiest part of modding) is naming the block/item. It has a name, it just doesn't show up when you hover over it with your mouse ingame. It's very simple to name, just edit the en_US.lang file in MCP/temp/bin/minecraft/lang folder by adding 2 lines of code similar to this:
Code:
tile.stone.name=Stone
tile.stone.desc=
I know that the code is fine, but now I'm out of ideas on how to correct this. Please help!
 
You need to paste the lang folder to '/mcp/bin/minecraft' the same needs to be done with terrain.png if you want to add your own textures.
 
I can make the textures work for new blocks I've added, I just have to edit the terrain.png in the temp and jar folders. If I try to do the same thing with naming blocks, editing the en_US.lang file in the temp folder works but doesn't solve my problem. Editing the one in the jars folder screws up the start client but it still recompiles fine.
 
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