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Of course it is.and is it online
>looks up what L.H.O.O.Q. ishhhhhheh
I'm surprised you didn't appreciate my other tabs open
Like that would have garnered a nominal "WTF"
*glances at which subforum this thread is in* ooh, right...I thought that WAS the topic
I tried to fit in as many copies of myself as possible before it wouldn't let me open and operate any more tags.
EDIT: Someone else joined in, probably confused as heck
Sorry XDThat's me. And yes, I'm confused, because THAT WAS MY TRICK DAMMIT (And the lag it causes is horrible, don't do it)
He already did it, and got yelled at for itSorry XD
I didn't think anyone else would be on it at like 5 in the morning so I wanted to mess around some. XD
( if filling the theater with yourself was your trick that implies you were gonna do it too :< )
Are those shadows dynamic or created before-hand? Either way, bravo.
This is true, it does seem to be malfunctioning slightly.Uhm, so like, when I click on the link to the game, all I get is a black screen. did I break stuffs ?
Uhm, so like, when I click on the link to the game, all I get is a black screen. did I break stuffs ?
You're both silly.This is true, it does seem to be malfunctioning slightly.
Its also true that Mighty probably broke it.
View attachment 140807
Wait a few seconds...magic.What did you do to cause this. Wait, it was obviously Sorcery.
Blender's texture baking is really handy. I especially like ambient occlusion baking. I once used it to create a lightning animation effect thing in blender's game engine.I do the mapping in blender and wrote an exporter that includes baking a lightmap for most objects. It also exports the light positions so I can do dynamic lighting on moving things (like players), but that isn't implemented yet.