simm
Member
There was an interesting Idea brought up in the thread called "Bandits."
The idea was to have bandits to rob people, and knights to protect people.
This could spawn a an interest team or faction system in survival multiplayer.
apply for a team here on the team 9000 website (bandits or knights).
have cities with restrictions for entry in survival multiplyer. (like the cool, and builder restrictions in classic)
Set up target cities for capturing. (cities with no entry restrictions) for folk who feel like being nuetral or a faction seperate from the primary two, and to have a war like battle for land.
and at least on portal in the Knight's city, and the Bandit's city that leads to an open field where an all out free for all can take place between any and all players who enter.
The idea was to have bandits to rob people, and knights to protect people.
This could spawn a an interest team or faction system in survival multiplayer.
apply for a team here on the team 9000 website (bandits or knights).
have cities with restrictions for entry in survival multiplyer. (like the cool, and builder restrictions in classic)
Set up target cities for capturing. (cities with no entry restrictions) for folk who feel like being nuetral or a faction seperate from the primary two, and to have a war like battle for land.
and at least on portal in the Knight's city, and the Bandit's city that leads to an open field where an all out free for all can take place between any and all players who enter.