So, after a few days of playing, I can say that I am no longer having difficulties with the Aurora. The lasers seem to move a little bit in order to line up with the selected target and even continue to hit the target shortly after it moves away from the center of the screen. I found a few techniques very useful:
- Do not use the rudder! This will rock your character back and forth due to the excessive G-forces. Use the ailerons and the elevator instead; in the end, this will save a great deal of time.
- When a target is not within or near to your field of vision, use strong, steady pressure on the elevator and moderate aileron motions. Reducing throttle often helps if you are not being pursued, though this is done automatically to a degree by the IFCS.
- When a target is close to your field of vision, decrease elevator pressure in such a way that it is null upon lining up vertically with your target.
- Once a target is close to the center of the screen, make adjustments by rolling and using the elevator. Once aligned, continue to roll and open fire. This makes it possible to fire at a target while it is approaching. Your ship actually moves in a corkscrew pattern, so the hostile's targeting computer lags behind your actual position.
Most of that is pretty obvious, but I posted it just in case someone finds it useful.
I was also experimenting with using a mouse, and I found it to be a bit easier. Using a mouse allows one to aim more precisely, as the ship does not have to be centered perfectly over the target. It would be nice if there was a way to use both simultaneously; the joystick could be used actually to fly while the mouse could aim in a constrained area around the center of the screen.
Also, I'm considering getting a 325a. It can carry cargo and cover long distances, and it seems to be quite an effective fighter. Again, though, I really have no idea what ships I'm going to buy, because I'm waiting until release to do so with UEC earned in-game.