Please do then, Civilization needs better future technology, more civilizations (you don't have to pay for (and are not ones they simply removed from previous games)) and cashams coconuts as a resource.
Future tech Ideas:
Holography, new Stadium happiness boosting building Hologram Theater
Cloning, New Aqueduct/Hospital building that makes cities retain a total of 90% of stored food after growth.
Brain Mapping, All units train in half time
Cryogenics, When a city starves, population is not lost, but frozen in cryostasis. Cryo-frozen population can be placed in a different city.
Implants, halves worker project time, all military units get a 10% fighting bonus. Leads to...
Cybernetics, unlocks Cyborg Warrior, a defensive unit with a bonus against Giant Death Robot. Leads to...
Sentient AI, City productivity increased by 25%, with a 0.5% chance per turn that a city will become enslaved by a rouge AI that must then be conquered. Another requirement of Sentient AI is Brain Mapping.
In another Tech line,
After Particle Physics comes Antimatter. Access to the Antimatter Missile. Same range as a Nuclear Missile and same effects, but double radius. Requires four Uranium to build. Leads to...
Antigravity, Unlocks Fighter Spacecraft and Orbital Bombers. Both these units require Uranium to build. Allows construction of Space Elevator
Once a Space Elevator is built, a Civ can work on a Dreadnought. Dreadnoughts have 20 health points, 200 Strength, 100 ranged strength, and can only by hit by Fighter Spacecraft. Deploying a Fighter Spacecraft against a Dreadnought means the Fighter WILL be destroyed. If a Dreadnought has been built, then the game has gone on long enough and will soon end.