Nova_14
Well-Known Member
*joined June 14th, 2012*
Not yet for you, imo...
I didn't say I wanted to even be a moderator. Hell, I'd reject any Mod position.
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*joined June 14th, 2012*
Not yet for you, imo...
Spammy douche? /ignore hooray!
Meh well sigh... Then change UI smaller if chat is filling up the screen .We don't have /ignore anymore...
Why do we need a moderator team in survival?
Grief? Then don't add people to your town plot... Or learn to use the system in place effectively to protect people.
Spammy douche? /ignore hooray!
Cheating? How do you know they are cheating? They say they have xray, screenshot, /ignore, report on forum, profit.
A moderator team is in classic due to the limitations classic has, survival has more capabilities to avoid unpleasant situations. I do agree on having some active 'trusted' T9K members in survival to show that we have a 'team' keeping an eye on things would be pretty nice for the community to see, but with recent events it would also limit those who are a part of the mod team to not go on other servers or other activities that could compromise their account.
I'm thinking that the map mod where people start with a 'rules & info' map in their starter kit would be pretty sweet to detail useful commands (if it could be implemented with little hassle to players, but I believe that also requires something client side.) Needless to say, Woot & Ozy have survival on their minds and have plans for it, just give them time and have patience .
~Bored
P.S. If they are advertising then follow same example as dealing with cheating.
It didn't go over my head, just presented that we have tools in place to deal with situations before they are 'ruining' people's experiences. Kinda sad about /ignore being borked, but other then that many things can be dealt with or passed on to admins via forums or if they are serious issues they can be submitted via mantis.Went right over your head. Reporting on the forum takes time to get answered. In the meanwhile, the experience is getting ruined for other players.
But the thing is, pro+ admins on classic would still play survival, join a town and stuff. So they might cheeky /give themselves some items...tbh everyone who is a pro+ on classic should be given this authority and there is no real reason why they shouldn't have any power on survival if they are trusted enough for the kind of power they get on classic.
This moderator team would not be able to spawn items, or ban people. Those are things that can be requested through the forums and provided by the admin we already have. This moderator team would be the team that handles daily moderation and assists new players with integration into a minecraft style gaming experience. Not everyone that joins the server has played Minecraft before, remember that for a lot of people that get on, this is quite possibly the first time they ever played minecraft.
also if i could add something to this, regarding players that have never played minecraft need a different approach, this is where integrating admins from classic come in, since they are already experienced at dealing with noob players in a respectful manner (saying that from experience) i believe if the survival mod team consisted of people like that, we would get a lot of awesome new members and buddies in survival etc, also you'd might be surprised how many people that seem immature and annoying at first change when they are treated respectfully by a mod/experienced member...This moderator team would not be able to spawn items, or ban people. Those are things that can be requested through the forums and provided by the admin we already have. This moderator team would be the team that handles daily moderation and assists new players with integration into a minecraft style gaming experience. Not everyone that joins the server has played Minecraft before, remember that for a lot of people that get on, this is quite possibly the first time they ever played minecraft.
also if i could add something to this, regarding players that have never played minecraft need a different approach, this is where integrating admins from classic come in, since they are already experienced at dealing with noob players in a respectful manner (saying that from experience) i believe if the survival mod team consisted of people like that, we would get a lot of awesome new members and buddies in survival etc, also you'd might be surprised how many people that seem immature and annoying at first change when they are treated respectfully by a mod/experienced member...
exactly! that's why a staff that knows how to handle a situation like that is needed, i mean my only point there was that i would support transferring some higher ranks from classic to survival as mods since they know how to deal with people ;DI agree, but you can't give EVERYONE the benefit of the doubt. From experience, we all know who is bored and trolling, and who has harsh intentions in the first place. Annoying and immature is tolerable. Spamming the server and attacking players is intolerable.
So we need people-people to deal with new purple. I mean people. Right?exactly! that's why a staff that knows how to handle a situation like that is needed, i mean my only point there was that i would support transferring some higher ranks from classic to survival as mods since they know how to deal with people ;D