TheGurw
Well-Known Member
No, it accomplishes its purpose well enough.Using LWC to protect something is like using a chastity belt with an "Insert here" sign.
It just does so in an horrible manner.
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No, it accomplishes its purpose well enough.Using LWC to protect something is like using a chastity belt with an "Insert here" sign.
I'm of the opinion that the following applies:
2. The Beta 1.8 server was the second best set-up the server ever had. Fraught with danger and excitement, with an imminent world wipe already decided before the world began, everyone acted like nomads, never getting attached to their stuff, not building fancy but hiding instead. PvP was a thing. It was good in this setting.
Well, yeah. Hence the Outlands to serve that purpose.The reason PVP worked was that you weren't locked into a small area encouraging you to fight (we had settlements 30K out from spawn). Your buddies only knew how to find you if you told them...that being said, if trouble showed up on your doorstep, you were free to try to defend yourself.
That or if you were bored and the buddy wanted to have a go.
Dude. That server was shut off months ago. Are you still in 2014?Is it just me that can't get onto the server? I'm getting the error 'Can't resolve hostname' when using the IP t9kcsimiami14.no-ip.info
Dude. That server was shut off months ago. Are you still in 2014?
It's ok. Here, have a cookie.Oh. My apologies, haven't been on here for a while, I assumed you were all talking about the server in the original post. Should have read the whole conversation.
Wow you are so hardcore.Everything sounds good, I'm waiting for it to happen. I want to kill shit, as usual.
Wow you are so hardcore.
Yes.So I think the majority of us posting here are for a main world (like the Outlands) where everything is basically no-holds-barred (pvp, raiding, grief), and a few small, "sub-worlds" that are greylisted (can enter, but not build unless you're on the list), with LWC or similar for private chests, but no plots per say. Minimal plugins, only what is needed for smooth running of the server, nothing that will interfere with the Vanilla feel of the majority of the server.
Am I correct in saying this?
Not quite sure. Define the sub-worlds part a bit more, please.So I think the majority of us posting here are for a main world (like the Outlands) where everything is basically no-holds-barred (pvp, raiding, grief), and a few small, "sub-worlds" that are greylisted (can enter, but not build unless you're on the list), with LWC or similar for private chests, but no plots per say. Minimal plugins, only what is needed for smooth running of the server, nothing that will interfere with the Vanilla feel of the majority of the server.
Am I correct in saying this?
Were you around for Eagle Pass, OxyTown, Minetopia, and Elm Creek?Not quite sure. Define the sub-worlds part a bit more, please.
No. I joined just as that era ended.Were you around for Eagle Pass, OxyTown, Minetopia, and Elm Creek?
Basically those cities were accessed from the main map by a protected portal placed somewhere in the Outlands; they had their own dimension that was limited in size (I think the biggest was 1000x1000). Other than Minetopia, if you weren't on the whitelist, you couldn't build in these worlds.No. I joined just as that era ended.
The only issue I see with that is that it basically forces people to join a town, or they risk getting their shit wrecked. There's also going to be an issue with size. Say we limit ourselves to 4 of these magic portals. I can almost guarantee that more than four people are going to want to be in control of their own town. So, to counter this being a issue and making things a bit easier to handle for whomever hosts the server, I propose one of those portals leads to an area where it's essentially a safe building area, yet lacks the 'town' aspect. Basically, a more rural type of thing, with houses and other builds placed randomly throughout. If people get bored of that, they can attempt to thrive in the Outlands where things are a lot more dangerous. I feel that would cover every bit of ground that's been stated as wanted from everyone in this thread, while keeping everything else intact.Basically those cities were accessed from the main map by a protected portal placed somewhere in the Outlands; they had their own dimension that was limited in size (I think the biggest was 1000x1000). Other than Minetopia, if you weren't on the whitelist, you couldn't build in these worlds.
I think you're assuming we'd give moderation powers to just anyone. Pretty sure that's a bad idea period.The only issue I see with that is that it basically forces people to join a town, or they risk getting their shit wrecked. There's also going to be an issue with size. Say we limit ourselves to 4 of these magic portals. I can almost guarantee that more than four people are going to want to be in control of their own town. So, to counter this being a issue and making things a bit easier to handle for whomever hosts the server, I propose one of those portals leads to an area where it's essentially a safe building area, yet lacks the 'town' aspect. Basically, a more rural type of thing, with houses and other builds placed randomly throughout. If people get bored of that, they can attempt to thrive in the Outlands where things are a lot more dangerous. I feel that would cover every bit of ground that's been stated as wanted from everyone in this thread, while keeping everything else intact.