Team Fortress 2 General Thread

Hightower.
And everything else.
hightower.png
 
Two Cities update
So far they announced
- A new, more dynamic MvM map, called Mannhatan
- Weapon effects*
- A new community capture point map, Snakewater.

* You get a Killstreak Kit from a Two Cities tour of duty (in MvM obviously), which you can apply to a weapon to transform it into a Killstreak weapon. You also get a fabricator and spare parts that you can use to craft increasinly rarer Killstreak Kits.

If you finish a Two Cities tour you might even get an exceedingly rare Australium weapon.
 
If you finish a Two Cities tour you might even get an exceedingly rare Australium weapon.
*preposterously rare

Also, Snakewater is amazing, this is good news.
The bad news is they haven't added more weapons to the game (yet).
It's been a year since new weapons were added.
 
Update just went live
Day two brings us some other cool stuff:
- New Two Cities tour MvM map, Rottenburg:
- MvM medic changes/upgrades
  • Reanimator, revive dead teammates.
  • Mad milk syringes, obvious.
  • Projectile shield, blocks all kinds a shit

- MvM soldier changes/upgrades
New upgrade 'Rocket Specialist'
  • Launch faster rockets
  • Rockets deal no damage, stuns in AoE
  • Direct hits increase AoE and WILL deal damage
 
Medic's more viable in MvM
Soldier amd Heavy get little boosts
Interesting maps for once

FUCKING GOLDEN PAN
 
Oh, THAT screenshot? I remember that, always funny when that happens.

I thought Vorsy was talking about this thread from a year ago about a Christmas present.
 
Oh, THAT screenshot? I remember that, always funny when that happens.

I thought Vorsy was talking about this thread from a year ago about a Christmas present.
Oh I remember that present! Pretty awesome when you showed it to me.

And David, I assume your TF2 froze or something, causing the models to just go all...weird.
 
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