I've always been a bit torn when it comes to creative versus survival. While I've hated to see new maps generated and all that was, is now gone and the chagrin of once again having to dig down into the world to harvest it's riches to build again, I have grown akin to actually having to work in order to build. On the flip-side though, creative holds a certain appeal as one is no longer bound to spending hours on end miles below the surface in search of rare minerals with which to build grand structures. No longer does a design have to be put on hold for weeks while one waits for the procuring of needed materials, it can all be realized in real-time. My only concern with a creative server would be whether or not it would be something akin to Classic where worlds are generated on a rather consistent basis. True, with Creative it's not as big of a deal because you're not spending all that time gathering resources, but rather being able to just build, but it's still no less depressing to see work gone - especially when coupled with how nearly limitless the game is.