thee_pro
Well-Known Member
You're still way behind compared to the hours I clocked on the Classic serverWow.... I... Have... No.... Life...
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You're still way behind compared to the hours I clocked on the Classic serverWow.... I... Have... No.... Life...
Also, here's the top 10 players with respect to hours on the server.
Code:Name Hours mountainboy965 856.76 Tsysin 687.49 DOS622 651.15 MetroidJunkie 415.37 Xecutioner91890 413.38 ChrisRo_96 340.43 firestorm1406 308.49 PatchouIi 277.12 Constructor345 271.33 Cathykiddo 246.36
Trying again without dynmap data for outlands, which only admins can see anyways. 14 gb from 80 now.Server's down while I transfer and get stuff ready. I'll still keep the current copy of the server in case something goes wrong.
View attachment 144359
Edit: Dynmap is kind of a disk hog.
I've got everything moved over, now I'm creating the pc's sql database. Word of advice to anyone transferring a server - never move over dynmap files. They'll add potentially millions of tiny files that can turn a 10-minute transfer into a several hour one.Does MacOS have 'rsync'? Wondering if you could have used that while the server was still running to get a probably-partly-corrupt snapshot onto the new PC, and then only have to shut down the server to run 'rsync' again to transfer over whatever changed and whatever files were open (and hence possibly corrupt) when you did the first 'rsync'. I'm assuming that probably no more than 10% of all the chunks would change every day since the total size of the worlds is pretty big and there aren't that many players.
Word of advice to anyone transferring a server - never move over dynmap files. They'll add potentially millions of tiny files that can turn a 10-minute transfer into a several hour one.
Hours and hours.How long do they take to re-generate? I remember someone saying some time ago "the server might be running slow because dynmap data is being generated for the hinterlands" XD
Table Name Number of Rows
prism_actions 76
prism_data ~11,054,781
prism_data_extra ~3,251,263
prism_meta 1
prism_players 1,416
prism_worlds 9
Hours and hours.
SQL has been importing stuff and so far has filled prism_actions and is working on prism_data. I don't have a way to tell how far it is in prism_data, unfortunately. Sorry about how long this is taking.
Just when I get ready to jump in and test things.
View attachment 144361
Ahh well, I can disable authentication temporarily.
Update: Minecraft and MySql are talking, everything seems fine. I logged in without the authentication server, and ended up at spawn with no items or permissions. I assume this is because I didn't have a uuid (both permissions and player data use these instead of player names), but I'm going to hold off until the authentication server goes back up just to make sure.
Update Again: I'm going to bed soon, so I've forwarded the port to the new machine. Everything should be ready, once Minecraft's authentication servers go back online. If you have any problems: don't panic. I have backups on my original machine.
Service StatusesFYI: I can connect to other servers fine, but trying to connect to t9k gives me "authentication servers are down, please try again later, sorry!"
Auth servers don't appear to be down.
Service Statuses
I don't know what to tell you. I can connect if I don't use the authentication server, but it isn't the same profile that's saved without the uuid.
Also, here's the top 10 players with respect to hours on the server.
Code:Name Hours mountainboy965 856.76 Tsysin 687.49 DOS622 651.15 MetroidJunkie 415.37 Xecutioner91890 413.38 ChrisRo_96 340.43 firestorm1406 308.49 PatchouIi 277.12 Constructor345 271.33 Cathykiddo 246.36
At this point I'm still getting "authentication servers are down, please try again later, sorry!", but the above link now says they're fine. Maybe the server restart (whenever that is) will fix it.
Fixed it, dns issue. Logged in, got my correct inventory/location, everything seems to be going ok.
Edit: Disabling dynmap until I can get more memory for this computer.