ChibaMasato
Well-Known Member
I'm not sure why you're stating this information or that accusation. Please elaborate so that I may more readily connect the dots.
Basically this, but it's a little more than that.He's just saying that if villagers are roaming around wildly and serving no purpose then kill them off. If someone is using them for a specific purpose (like Tsysin's iron farm, for example), then it wouldn't be ok to kill them.
Also, just so you all know, I killed around an additional 100-200 villagers. Apparantly they were falling between cracks and walls and breeding like rats. There is now an "appropriate" number of villagers in SP, and no more places for them to get stuck in walls. The local lag in SP has been decreased even more.
If you have 100+ {insert mob here} in an area, it's time to cull them. The entity and mob counters are the primary cause of lag in MC, and the more you have, the more lag everyone gets who are around it. This is why we had the one vote thing for passive mobs per chunk or whatever. Even if you can handle it fine, it doesn't mean others can. If it is part of a farm, remember that if the farm causes lag, the number of mobs /will/ be reduced or the farm will be taken down entirely. It doesn't matter how useful the farm may be if it prevents players from even going near it.